Manta Ray Graphics

Frame Building Intro and learning Rhino


The beauty of Rhino is the ease in which it can be learned and used by Hobbiest and professionals. Some of the fields I have seen Rhino used are Potters, Jewelers, Auto, Marine, and Aerospace industries. I've used it in furniture, tattoo design and sewing patterns.
While Rhino has a pretty good help file that will tell you what a command does and how to use them. It can not tell you when. That comes from experience. There are usually three different ways to do any thing in Rhino. Off the top of my head I can think of 5 ways to make a sphere. This tutorial will lead you through the making of a motorcycle frame in Rhino. From there we will explore other parts of the bike. Not all parts of the bike will be covered. I.E I have plans on discussing the rear wheel but not the front because the process is the same. The right and left control pedals may both be discussed because we may find a different method for each side or allow me to expose you to new of commands. Some parts there may just be a discussion on how the parts are made in real life and use this to explore the possible ways of modeling. Enough information should be given though to allow you model it on your own.
The intent of this tutorial isn't to be overly technical. But to give you a grasp of what is possible and how to make it so. The subject matter being Chopper gives us a variety of components to cover a good portion of the commands in Rhino. Plus there is enough variation in any of the components that bike can be modeled to ones owns taste. Before we start take a moment or two to consider what if any style or concept of chopper you would like to make. Its seems to be a tradition to name your bike. With either a working title or final name your choice. Something that reflects the concept. Because this tutorial is long drawn out and unlike anything I have tried before. I am going to call my bike "Shot in the Dark". If you want to sketch out your ideas here's a rough lay out to draw on.

I went to a bike show and talked to several of the builders there and at least half of them said the final product was different then the original concept. Of course all of them for the better. So don't be afraid to scrap part of your model and try some other design at any time during the build.

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